Funko Pop Entities of World Civilizations

Full catalog. Names on pedestals. Sorted by civilization.

Mesopotamian / Babylonian

Pazuzu

Pazuzu

Chaotic Neutral

Represents: King of the wind demons and protector against evil spirits, especially Lamashtu.
Powers: Commands the southwest wind, banishes disease and other demons, can cause storms or fever.
Pact: A pact offers protection from childbirth demons and illness in exchange for offerings and the risk of the winds turning against you if the agreement is broken.

Lamashtu

Lamashtu

Neutral Evil

Represents: The demoness who preys on pregnant women, mothers, and infants.
Powers: Causes miscarriage, steals newborns, spreads fever and disease, can shapeshift.
Pact: Extremely dangerous; any pact is usually coercive. She demands blood or children in return for temporary power or knowledge of dark midwifery, almost always ending in betrayal.

Humbaba

Humbaba

Represents: The fearsome guardian of the Cedar Forest appointed by Enlil.
Powers: Terrifying roar that freezes enemies, aura of fear, control over the forest and its beasts.
Pact: A pact grants strength and the ability to inspire terror in foes, but requires guarding a sacred place or person; betrayal brings the forest’s wrath.

Asag

Asag

Represents: Demon of disease, drought, and the mountains.
Powers: Spreads plague, turns water to stone, commands stone warriors.
Pact: Offers control over disease or the ability to wither enemies’ lands, but the contractor slowly turns to stone or is consumed by illness if the terms are not met.

Namtar

Namtar

Represents: God and minister of death and plague, herald of the underworld.
Powers: Delivers the decrees of death, spreads epidemics, can reverse or delay death for a price.
Pact: A pact can grant temporary immunity to disease or the power to mark others for death, usually requiring service in the underworld or the sacrifice of lifespan.

Gallu

Gallu

Underworld enforcers.

Alû

Alû

Shadow demon of the night.

Edimmu

Edimmu

Restless spirits of the dead.

Rabisu

Rabisu

Lurker demon.

Lilitu

Lilitu

Night demon, precursor to Lilith.

Sebettu

Sebettu

The Seven Evil Spirits.

Anzû

Anzû

Storm bird thief of the tablet of destinies.

Tiamat

Tiamat

Primordial chaos dragon.

Japanese

Shuten-doji

Shuten-doji

King of the oni.

Tengu

Tengu

Mountain demon with long nose.

Oni

Oni

Chaotic Evil

Classic horned ogre demon.

Hannya

Hannya

Jealous demon mask.

Jorogumo

Jorogumo

Spider woman.

Gashadokuro

Gashadokuro

Giant skeleton.

Yuki-onna

Yuki-onna

Snow woman.

Kappa

Kappa

River child (demonic aspects).

Ibaraki-doji

Ibaraki-doji

Oni companion of Shuten-doji.

Kitsune

Kitsune

Nine-tailed fox.

Onryo

Onryo

Vengeful spirit.

Nurarihyon

Nurarihyon

Supreme commander of yokai.

Yamauba

Mountain witch.

Tsuchigumo

Earth spider.

Otakemaru

Oni defeated by Raiko.

Hachiman

Hachiman

Lawful Neutral

Represents: God of war and divine protector of Japan.
Powers: Grants victory in battle, protects warriors and the realm.
Pact: A pact offers martial prowess and protection in exchange for duty and honorable conduct.

Benzaiten

Benzaiten

Neutral Good

Represents: Goddess of everything that flows: water, music, knowledge, and wealth.
Powers: Inspires eloquence, artistic talent, and prosperity.
Pact: A pact brings creative success and fortune in exchange for sharing knowledge or art.

Abrahamic / Judeo-Christian

Beelzebub

Beelzebub

Lord of the Flies.

Asmodeus

Asmodeus

Demon of lust, three-headed.

Lilith

Lilith

Chaotic Evil

Night demon.

Lucifer

Lucifer

Fallen angel, the light-bearer.

Azazel

Azazel

Scapegoat demon.

Abaddon

Abaddon

Angel of the abyss.

Mammon

Mammon

Demon of greed.

Leviathan

Leviathan

Sea serpent chaos.

Belphegor

Belphegor

Demon of sloth.

Belial

Worthless one, lawlessness.

Abaddon

Angel of the abyss.

Azazel

Scapegoat demon.

Samael

Angel of death.

Mammon

Demon of greed.

Leviathan

Sea serpent chaos.

Astaroth

Demon of knowledge and vanity.

Belphegor

Demon of sloth and invention.

Metatron

Metatron

Lawful Good

Represents: Highest of the archangels, voice of God, and celestial scribe.
Powers: Records all deeds, guards the throne, can rewrite destinies or grant profound knowledge.
Pact: A pact offers wisdom and protection from lesser evils in exchange for strict moral conduct; breaking it invites divine judgment.

Azrael

Azrael

Lawful Neutral

Represents: Angel of death who gently guides souls.
Powers: Knows the moment of every death, can ease the dying process or temporarily delay it.
Pact: A pact can grant knowledge of the dying or temporary protection from death, but always comes with the certainty that the debt will be paid.

Durga

Durga

Lawful Good

Represents: Six-winged seraphim of pure devotion.
Powers: Burns with holy fire, can purify corruption or incinerate the unholy.
Pact: A pact offers powerful cleansing and protection against evil, requiring absolute loyalty and purity in return.

Egyptian

Ammit

Ammit

Devourer of the Dead.

Apep

Apep

Chaos serpent enemy of Ra.

Apkallu

Apkallu

Neutral Good

Represents: Goddess of truth, justice, and cosmic order.
Powers: Weighs hearts against her feather, maintains ma’at, can reveal truth or impose judgment.
Pact: A pact demands honesty and balance; in return she grants clarity, justice, and protection from chaos.

Norse

Hel

Hel

Lawful Neutral

Goddess of the underworld, half living half dead.

Baldur

Baldur

Lawful Good

Represents: Beloved god of light, purity, and joy.
Powers: Near-invulnerable, radiates peace and light that banishes darkness.
Pact: A pact offers protection and hope, but is fragile; betrayal can bring tragic consequences.

Hindu / Indian

Ravana

Ravana

Ten-headed rakshasa king.

Freya

Freya

Chaotic Good

Represents: Devoted monkey god of strength, courage, and loyalty.
Powers: Immense physical power, flight, shapeshifting, and unwavering devotion.
Pact: A pact grants strength and protection in exchange for service and devotion; he favors the selfless.

Chinese

Jiangshi

Jiangshi

Hopping vampire.

Other Civilizations

Greek, Mesoamerican, and remaining figures for all civilizations can be generated with the standard prompt. Full lists available on request.

Angels & Benevolent Entities (Correctly Matched)

Metatron

Metatron

Lawful Good

Represents: Highest of the archangels and celestial scribe.
Powers: Records all deeds, guards the divine throne, can grant profound knowledge or rewrite destinies.
Pact: A pact offers wisdom and high protection in exchange for strict moral conduct; breaking it invites severe divine judgment.

Azrael

Azrael

Lawful Neutral

Represents: Angel of death who guides souls.
Powers: Knows the appointed time of every death and can ease the dying process.
Pact: A pact can grant knowledge of mortality or temporary protection from death, but the debt is always collected.

Seraph

Seraph

Lawful Good

Represents: Six-winged seraphim of pure devotion.
Powers: Burns with holy fire that purifies corruption or incinerates the unholy.
Pact: A pact offers powerful cleansing and protection against evil, requiring absolute loyalty.

Michael

Michael

Lawful Good

Represents: Archangel of protection and leader of the heavenly armies.
Powers: Supreme warrior against evil, grants protection and justice.
Pact: A pact offers powerful protection and victory over enemies in exchange for faith and righteous action.

Gabriel

Gabriel

Lawful Good

Represents: Divine messenger and announcer of major events.
Powers: Delivers revelations, prophecies, and divine communication.
Pact: A pact brings clarity, messages, or guidance, usually requiring purity of intent.

Raphael

Raphael

Neutral Good

Represents: Archangel of healing and guidance.
Powers: Cures illness of body and spirit, protects travelers.
Pact: A pact grants physical or spiritual healing and safe journeys in exchange for gratitude or service.

Uriel

Uriel

Lawful Neutral

Represents: Angel of wisdom, light, and repentance.
Powers: Illuminates truth, grants insight, and oversees certain realms.
Pact: A pact offers knowledge and clarity, often requiring acceptance of hard truths.

Hanuman

Hanuman

Chaotic Good

Represents: Devoted monkey god of strength, courage, and loyalty.
Powers: Immense physical power, flight, shapeshifting, and unwavering devotion.
Pact: A pact grants strength and protection in exchange for service and selfless devotion.

Baldur

Baldur

Lawful Good

Represents: Beloved god of light, purity, and joy.
Powers: Near-invulnerable, radiates light that banishes darkness and brings peace.
Pact: A pact offers protection and hope, but is fragile; betrayal brings tragic consequences.

Maat

Maat

Lawful Good

Represents: Goddess of truth, justice, and cosmic order.
Powers: Weighs hearts against her feather and maintains the balance of the universe.
Pact: A pact demands honesty and balance; in return she grants clarity, justice, and protection from chaos.

Hachiman

Hachiman

Lawful Neutral

Represents: God of war and divine protector of Japan.
Powers: Grants victory in battle and protects warriors and the realm.
Pact: A pact offers martial prowess and protection in exchange for duty and honorable conduct.

Benzaiten

Benzaiten

Neutral Good

Represents: Goddess of everything that flows: water, music, knowledge, and wealth.
Powers: Inspires eloquence, artistic talent, and prosperity.
Pact: A pact brings creative success and fortune in exchange for sharing knowledge or art.

Hermes

Hermes

Chaotic Good

Represents: Messenger of the gods, god of travelers, merchants, and trickery.
Powers: Speed, cunning, guidance between realms, and luck in trade.
Pact: A pact grants swift travel, clever solutions, or profitable deals, but he delights in clever loopholes.

Ninhursag

Ninhursag

Neutral Good

Represents: Mother goddess of the mountains and creator of life.
Powers: Shapes life from clay, heals, and grants fertility.
Pact: A pact offers healing, fertility, or protection of life in exchange for respect for creation.

Horus

Horus

Lawful Good

Represents: Falcon-headed god of kingship and the sky.
Powers: Protector of the pharaoh, avenger of his father, and defender of order.
Pact: A pact offers royal authority, protection, and justice in exchange for upholding ma’at.

Bastet

Bastet

Chaotic Good

Represents: Cat goddess of protection, joy, and domestic harmony.
Powers: Protects the home, grants fertility, and can be fierce when provoked.
Pact: A pact offers protection of home and family, and joy, in exchange for respect and offerings.

Anubis

Anubis

Lawful Neutral

Represents: Jackal-headed guide of the dead and guardian of tombs.
Powers: Weighs the heart, protects the deceased, and guides souls.
Pact: A pact can offer safe passage in the afterlife or protection of the dead in exchange for proper rites.

Thor

Thor

Chaotic Good

Represents: God of thunder and protector of Midgard.
Powers: Wields Mjolnir, controls storms, and defends humanity against giants.
Pact: A pact offers great strength and protection in battle in exchange for courage and defense of the weak.

Marduk

Marduk

Lawful Good

Represents: Champion of the gods who defeated Tiamat.
Powers: Restores order, grants victory over chaos, and upholds kingship.
Pact: A pact offers powerful protection against chaos and authority in exchange for maintaining order.

Lakshmi

Lakshmi

Neutral Good

Represents: Goddess of prosperity, fortune, and abundance.
Powers: Bestows wealth, beauty, and good fortune.
Pact: A pact brings prosperity and abundance in exchange for generosity and proper devotion.

Apollo

Apollo

Neutral Good

Represents: God of light, music, healing, and prophecy.
Powers: Grants healing, artistic inspiration, and true foresight.
Pact: A pact offers healing, creative gifts, or prophetic insight in exchange for honoring truth and beauty.

Susanoo

Susanoo

Chaotic Neutral

Represents: Storm god of strength and wild nature.
Powers: Controls storms, wields great power, and can be both destructive and protective.
Pact: A pact offers storm power and strength, but is unpredictable and may demand great trials.

Heimdall

Heimdall

Lawful Good

Represents: Guardian of the Bifrost and watcher of the gods.
Powers: Sees and hears all, sounds the horn at Ragnarok, and guards the realms.
Pact: A pact offers unmatched vigilance and warning of danger in exchange for vigilance and loyalty.

Durga

Durga

Lawful Good

Represents: Warrior goddess who destroys demons and protects the cosmos.
Powers: Multi-armed warrior with divine weapons, embodiment of shakti.
Pact: A pact offers immense protective power against evil in exchange for courage and righteous action.

Inari

Inari

Neutral Good

Represents: Fox deity of rice, prosperity, and fertility.
Powers: Brings agricultural abundance, business success, and protection.
Pact: A pact offers prosperity and protection of livelihood in exchange for respect for nature and proper offerings.

Amaterasu

Amaterasu

Lawful Good

Represents: Sun goddess and bringer of light and order.
Powers: Illuminates the world, restores order, and banishes darkness.
Pact: A pact offers light, clarity, and restoration of order in exchange for upholding harmony.

Isis

Isis

Neutral Good

Represents: Goddess of magic, motherhood, and protection.
Powers: Mistress of magic, healer, and protector of the dead and living.
Pact: A pact offers powerful magical protection and healing in exchange for devotion and proper rites.

Thoth

Thoth

Lawful Neutral

Represents: God of wisdom, writing, and knowledge.
Powers: Inventor of writing, keeper of records, and arbiter of disputes.
Pact: A pact grants knowledge, writing skill, or true judgment in exchange for intellectual honesty.

Freya

Freya

Chaotic Good

Represents: Goddess of love, beauty, fertility, and war.
Powers: Commands love and desire, receives half the slain, and practices seidr magic.
Pact: A pact offers love, beauty, or battle fortune in exchange for passion and offerings.

Ganesha

Ganesha

Neutral Good

Represents: Elephant-headed remover of obstacles and lord of beginnings.
Powers: Clears obstacles, grants wisdom, and blesses new ventures.
Pact: A pact removes obstacles and brings success in new endeavors in exchange for respect and offerings.

Guanyin

Guanyin

Neutral Good

Represents: Bodhisattva of compassion and mercy.
Powers: Hears the cries of the world and relieves suffering.
Pact: A pact offers compassion, mercy, and relief from suffering in exchange for kindness to others.

Athena

Athena

Lawful Good

Represents: Goddess of wisdom, strategic warfare, and justice.
Powers: Grants strategic insight, crafts, and just victory.
Pact: A pact offers wisdom and strategic success in exchange for honoring justice and reason.

Apkallu

Apkallu

Neutral Good

Represents: Wise sage and protective spirit from before the flood.
Powers: Brings knowledge, civilization, and protection against chaos.
Pact: A pact grants ancient wisdom and protection in exchange for preserving knowledge.

Jizo

Jizo

Lawful Good

Represents: Bodhisattva protector of children, travelers, and the unborn.
Powers: Guides souls and protects the vulnerable.
Pact: A pact offers protection for children and safe travel in exchange for compassion.

Enki

Enki

Neutral Good

Represents: God of wisdom, water, and magic; protector of humanity.
Powers: Grants knowledge, magic, and aid against the other gods.
Pact: A pact offers wisdom, magical knowledge, or survival in exchange for cleverness and offerings.

Tyr

Tyr

Lawful Good

Represents: God of justice, law, and honorable combat.
Powers: Upheld oaths, sacrificed his hand to bind Fenrir, and embodies true justice.
Pact: A pact offers just victory and binding of chaos in exchange for honor and keeping oaths.

Saraswati

Saraswati

Lawful Neutral

Represents: Goddess of knowledge, music, art, and speech.
Powers: Grants learning, eloquence, and artistic mastery.
Pact: A pact offers knowledge and artistic talent in exchange for dedication to learning.

Artemis

Artemis

Chaotic Good

Represents: Goddess of the hunt, wilderness, and protector of the young.
Powers: Protects wild places and the vulnerable, grants skill in the hunt.
Pact: A pact offers protection in the wild and hunting skill in exchange for respecting nature.

Lamassu

Lamassu

Lawful Good

Represents: Protective guardian spirit with the body of a bull and wings.
Powers: Guards entrances and banishes evil from thresholds.
Pact: A pact offers powerful protection of home and thresholds in exchange for proper placement and offerings.

Ebisu

Ebisu

Neutral Good

Represents: God of luck, fishing, and honest work.
Powers: Brings good fortune, successful fishing, and prosperity through labor.
Pact: A pact offers luck and prosperity in trade or fishing in exchange for honest work.